» michael abrash on larrabee
Michael Abrash is writing some extremely informative articles over at Dr. Dobb's about Intel's new graphics chip, Larrabee. The first article covers the new instructions and general capabilities of the chip. The second article discusses how to do rasterization on Larrabee--specifically, rasterization that takes advantages of the parallel processing power Larrabee brings to the table. (The techniques he discusses in the second article remind me of the adaptive mesh refinement techniques I looked at in grad school.) He's promised to write at least one more, dealing with writing shaders for Larrabee.